Thursday, March 19, 2020

Celebrating The 30Th Birthday Of Simon Jarrett



Today, the 16th of July 2018, Simon Jarrett would have turned 30. He never quite made it, the proposed treatment for his brain damage proving ineffective.

And yet he did. A Simon Jarrett made it to the ARK, facing eternity among the stars. Another(s), infinity below the sea, at least as long as the batteries last. But he didn't just live, he left a legacy. His scan, for a generation of programmers to use. The ARK, preserving humanity until the Sun burns out.

And you.

Simon lives on in every fanart, every mixtape and cosplay. He gets a different story in a fanfic, be it finding a cure, finding love, sometimes dying, yet still living on through those moments. You have taken him well beyond 4.0, and for that we are thankful.

As a small celebration we have collected 30 of some our favourite fan works of Simon, one for each year since his birth. In all honesty 30 is an arbitary number, a cutoff point to keep this post from being far too long. We love each and every one of your fan creations, as well as mods, meta commentary and even just coming together as a community.

From us, and from Simon: thank you!

PS. If you want to see more fan creations from SOMA, Amnesia games and Penumbra, we have an official Tumblr blog where we have collected your works from Tumblr, Twitter, Instagram and Deviantart. The blog updates daily! (We might not have found your work, so please tag us on social media, or send us a message!)

Cosplay and art by Zerachielamora


http://zerachielamora.tumblr.com/post/145715347791/part-one-of-my-soma-photoshoot-the-shots-came

http://zerachielamora.tumblr.com/post/149452596636/did-someone-say-humansimon-jarrett-cosplay-i-put

Zerachieamora is one of the top creators in our community, having done cosplays of all our protagonists, as well as having time to run ask blogs and make art. Their stuff always has top-notch detail and creativity. We certainly hope our next protagonist will be cool enough to inspire them to make another cosplay!

You can also find Zerachielamora on Twitter, Instagram and Deviantart.

Okay, okay, almost done with the praise! Just one more thing we loved:

http://zerachielamora.tumblr.com/post/131937553916/soma-meets-undertale


Art by Sketchinfun

http://sketchinfun.com/post/132244987837/in-between-boarding-today-i-decided-to-do-some

Sketchinisfun has made a lot of awesome contributions to the fandom, such as Tiny Catherine, but this animation has to be our favourite - everyone knows just how much dedication that requires!

We also can't help but appreciate their take on Simon and Catherine's voice actors' coping mechanisms (which we cannot officially endorse):

http://sketchinfun.com/post/132159275532/felt-like-drawing-some-silly-screen-cap-redraws-of

Art by lumipaiio

http://lumipaiio.tumblr.com/post/167990722451

http://lumipaiio.tumblr.com/post/142199605996/am-i-the-only-one-who-went-to-the-wrong-elevator

Lumipaiio's forté is drawing incredibly dynamic Simons and Catherines. Just look at him go! It is so hard to pick a favourite!

Lumipaiio have also drawn an incredible concept called Leggy Catherine, among other things.

Plushie by DonutTyphoon

https://www.deviantart.com/donuttyphoon/art/Simon-Jarrett-Plush-634126774

It's cute! It's small! It glows in the dark! It's a perfect boy.

Animation by Rabbitintheheadlights

http://rabbitinheadlights.tumblr.com/post/136645293417

Rabbitintheheadlights is asking the right questions. Note how we don't have mirrors in the early game?

Art by Bardicles


Bardicles draws the cutest little Simons, and keeps us entertained with their short comics!

Art by Shaidis

http://shaidis.tumblr.com/post/130194112902/heading-to-tau

One of our favourite levels deserves some love, and Shaidis delivers! This piece is beautiful, and it is no wonder it shows up whenever you search for SOMA fanart.

Art by Rennerei

http://rennerei.tumblr.com/post/140112671336


Is it a screenshot? Nope, just Rennerei working their magic!

This pick might be biased as our community manager has followed Rennerei since the early TBFP/Motorcity/TF2 days. It is truly inspiring to work on something, and then receive fanart from someone you admire.

You can also find Maren on Twitter and Instagram.


Pixel art by Adam Joe Pajor


Adam has done various cool pixel art pieces from SOMA, as well as Amnesia, which you should definitely check out in their Frictional tag on Tumblr.

You can also find Adam on Facebook!

Art by Dospeh

http://dospeh.tumblr.com/post/161279516189

Doseph has made an incredible set of all our major protagonists that you can find in their Frictional Games tag. The detail, atmosphere and claustrophobia in the works is astonishing.

You can also follow them on Instagram.

Art by Fayren

http://monsterboysandrobots.com/post/130086660988/soma-just-rip-out-my-heart-and-drop-it-in-the


Fayren does amazing original work, but it is an honour that they took time to create fanart for us.
They has also made another piece of SOMA fanart that we have up on our wall in the Malmö office.

You can also follow Fayren on Twitter.

Art by Mcfudgie

http://mcfudgie.tumblr.com/post/132701364480/simon-contemplates-on-the-important-things-like


Sick.

We're serious developers, but not too serious to enjoy some light-hearted wall punching! This is what any of us would do, isn't it?

Art by KylieRusek

http://kylierusek.tumblr.com/post/132754459129/i-love-this-game-so-much-hhh

Watch out, Simon, you're glitching out! Looking at your hands won't help you escape this nightmare.

You can find more art by KylieRusek on Twitter and Instagram.

Art by Wachtelspinat

http://wachtelspinat.tumblr.com/post/137309260311/so-we-played-soma-at-new-years-eve-and-i-didnt

http://wachtelspinat.tumblr.com/post/137579288681/friends-yy

These are some good, chunky boys - thank you Wachtelspinat! Knowing Simon, he would probably own that hoodie.

Cosplay by that-handmaid

http://that-handmaid.tumblr.com/post/133897386963/pfft

The creatures at Pathos-II might be terrifying, but that carpet is even more so! But this Simon is braving it like a champ.

Art by Blenderweasel

http://blenderweasel.tumblr.com/post/131258824330/inktober-day-15-im-only-partway-into-soma-and-i

Simon is an obviously unreliable narrator. He could have been a Roomba the whole time for all we know!

Cosplay by Essi.cosplay



Ess and her brother did an amazing job on the diving suit, down to the glowing eyes, WAU-infested trousers and even an Omnitool! And Simon eating pizza with a kawaii Reaper is the crossover we didn't know we wanted, but have now been enlightened.

Doll by Sadunacc

https://sadunacc.tumblr.com/post/170776944683/whoops-i-ended-up-making-simon-too

Sadunacc has created a lot of lovely fanarts, including some more beautiful Leggy Catherines. But this doll is so unique we had to share it - just look at it! A pocket-sized Simon!

Art by Piranyeaah


It is always cool to see artists' work progress - and for this work you can also see the progression shots! Piranyeaah did a lovely job capturing Simon's confusion.

Art by Snuffysbox

http://snuffysbox.tumblr.com/post/132359871722/deep-sea-buddy-adventure

They are friends! They are on an adventure! And nothing bad will happen!

http://snuffysbox.tumblr.com/post/132421650637/simon-jarretts

If you're Simon and I'm Simon... then are there also other Simons, possibly disguised as Roombas? Let's not think about that, and instead think about how nice it is to see all of them together.


Animation by Articlerotten

http://articlerotten.tumblr.com/post/137541646681/goofy-soma-gif-while-i-try-learning-how-to-make

This is the smallest walk cycle of all time. And it's adorable.

Art by Talondoodle

http://talondoodle.tumblr.com/post/138766483607/smol-simon-jarrett-for-all-your-smol-simon-jarrett

Is this a Simon, or is this a squirrel? He sits silly, but we still love him.

Art by starchild_hiroto


If this won't make them get along, then nothing will.

Cosplay by Steampoweredwerehog

https://steampoweredwerehog.tumblr.com/post/144826091502/behold-my-nearly-finished-simon-jarrett-from-soma

Inspiring people to push their limits and make something awesome is great! Steampoweredwerehog - if you're reading this, we'd love to see the final cosplay!

Art by S.paceheart


These were the good times! Glad to have them captured in a picture, forever in a state of ":D".

Animation by Cprartsalot

http://cprartsalot.tumblr.com/post/133127049490/whispers-still-cant-get-over-what-happened-in

You can find all the SOMA pieces by Cprartsalot in their SOMA tag! But if we had to pick our favourite, it would be this one.

Minecraft skin by IcarianPrince

Simon Jarrett



Just look at that Minecraft boy go! Just don't stay underwater for too long, we can't guarantee this skin will make you into an actual diver.

Art by TigerSpuds

https://www.deviantart.com/tigerspuds/art/SOMA-Ending-The-ARK-572975126

And to end things off, we present this piece of art. We can let Simon have a happy ending. At least for this one day.

Something A Little different....The First Of The Romans

One on-going project I have at the moment (and one which is going to go on for quite a long time!), is painting up a lot of Warlord Early Imperial Romans. Not for me, I might add, but fun nonetheless. Here are the first 2 cohorts- eventually I'll have a couple of Legions worth + all the Auxilia to do. So, quite a bit.
I'm not doing this alone, thank God, but as part of a team of painters in order to accomplish this massive task.

I've always wanted to do an Early Imperial army, but have never actually got round to it, one of those situations common to just about every wargamer, we all have "those projects" I guess, so having the opportunity to paint one for someone else will hopefully get it out of my system.
Early Imperials have always been the "classic" Romans for me, Square Scutem, Lorica Segmentata, I suspect my like of them goes back to a bunch of Timpo figures I had when I was a youngster.
The Warlord figures have been around for while, go together fairly easily, choices of sword-arm or pilum, a few different head choices. The ones in the pictures are a mixture of the basic set and the set sold as "veterans" - these give you a few extra choices - different heads and helmets, and battered shields. All the veterans have the additional magnia sword- arm armour a few legionaires adopted for the Dacian wars. Fortunately these are indeed for the Dacian campaigns so they will fit right in.
                       There are a few extra metal command figures mixed in- manufacturer unknown.
Anyway, I'm enjoying doing these, which is probably just as well, seeing as there are a few to paint! It makes for a good diversion from the WWII projects which I'm also doing for myself.
        So thats a few Romans, Next up, I'll be showing some rather lovely Dacian tribesmen to oppose them

The "Not" Jutland Ship Collection


Some people have drug or alcohol addictions I have model ships ! Not satisfied with all the ships at Jutland (250 for the uneducated) I could only stand withdrawal symptoms for so long before embarking on the lesser "Not" at Jutland collection.

All ships are 1/2400 scale GHQ and a handy guide on how I paint them is avaliable on the link below.

https://yarkshiregamer.blogspot.com/2015/11/12400-ww1-wtj-naval-from-box-to-table.html

So let's have a run down of the new ships starting with Team Britain.


HMS Queen Elizabeth 

The lead ship of a class of Super Dreadnoughts, 3 knots faster than the standard 21 knot Dreadnought, she and her sisters were designed to form a Fast Squadron. With 8 15" guns and 13" armour QE was a formidable force.


Whilst undergoing trials in the Mediterranean she was called up for the Dardanelles Campaign where she served as a flag ship. After that ill fated action QE returned to the Grand Fleet at Scapa, however she missed the big day as the ship was in dock for maintenance.


Later in the 1st World War QE became the flagship of the Grand Fleet and went on to see extensive service in WW2, being badly damaged at Alexandria by Italian Frogmen.


HMS Dreadnought

The ship that started a revolution in Naval Warfare, launched in 1906 she was the first Ship to have a single calibre main armament (12" guns) and steam turbine engines which gave a top speed of 21 knots. Both of which made the existing Battleships or the now Pre Dreadnoughts, obsolete.


Despite the fanfare of Dreadnoughts launch her active career was less auspicious. The ship rammed and sank a U Boat in 1915 but missed Jutland whilst in dock being refitted. After that there was a stint in the home fleet before being scrapped in 1921.


HMAS Australia 

One of three Indefatigable Class Battlecruisers and the only Capital ship in the Australian Navy, she began the war searching for the German East India Squadron before being transferred to the North Sea.


Australia missed Jutland as she was in dock for repair following a collision with her sister ship New Zealand. The Battlecruiser returned to Australia after the war but was scuttled as a result of the Washington Naval Treaty.


HMS Glorious 

A strange beast, the second of three Courageous Class Battlecruisers, armed with 4 15" guns, with a top speed of 32 knots but very thin armour (3" belt).


One thing immediately obvious is the decks, rather than the standard teak decking of the time this class of ship had bare metal decks to save weight and therefore increase speed.


The ship took part in the second Battle of Heligoland Bight but after the war she was converted into an aircraft carrier, the model itself is huge and only just fits on the 120mm base.

The four new British "Capital" Ships 


HMS Drake

The next two ships fall firmly in the "why and when did I buy that" category.


When going through the "to do" box I found this Drake Class Armoured Cruiser but for the life of me I can't figure out where it came from. Coronel I hear you call, but alas no; I already own HMS Good Hope.


But never mind whilst the ship yards are open...... painted up as the lead ship of the Class it adds to my Armoured Cruiser collection. Before WW1 she was stationed in Australia before returning to the UK to be part of the 7th Cruiser Sqn. She was torpedoed in shallow water in 1917.


I love the detail on this ship, a hint of black wash in the recesses works nicely.

HMS Kent 

Lying in the box next to Drake was a Monmouth Class Armoured Cruiser, clearly there has been some sort of Coronel mix up going on as the Class name of that group, famously lost in the South Atlantic battle.


So rather than leave the model unpainted she has been finished and named HMS Kent.


Kent was refitting at the start of the war and spent time in the South Atlantic after Coronel playing a part in sinking the German Light Cruisers Nurnberg (Falklands) and Dresden. She was on the West African coast at the time of Jutland.


That concludes the new additions to Team GB, all I have planned to add are Repulse, Renown, Furious and the mysteriously missing HMS Audacious which I am sure I bought but can't find !

Team German

SMS König Albert


The fourth ship of the Kaiser Class Dreadnoughts she was in dry dock for maintenance at the time of Jutland, a big miss for the High Seas Fleet.



SMS Goeben

I previewed this ship a couple of weeks back, I had been suffering a spot of Painters Block after the rush of the Italian Wars Project but finally managed to drag myself forward and get this model finished to hopefully get the Vallejo flowing again.


Another lovely GHQ model. Goeben was in the Mediterranean at the start of the war and was transferred to Turkey. Our Naval Campaign has historically taken a different route and the ship has been recalled to the 1st Scouting Group, hence the need for the ship.


It's going to be great seeing her go into action alongside her sister Moltke. The German Capital Ships are all done now and I have some early Pre Dreadnoughts and Armoured Cruisers on the go (from Tumbling Dice) so look out for a review on those soon.

Konig Albert firing it's front turrets
Out of interest I took a picture is Queen Elizabeth next to Dreadnought, it's amazing to see the two ships side by side in the same scale, Dreadnought as we know was a revolution but look how far things moved between 1906 and 1914. The sheer size of QE paints a real picture.


Monday, March 16, 2020

Far Cry 5






Minimum System Requirements


CPU: Intel Core i5-2400 | AMD FX-6300 @ 3.5 GHz or better
RAM: 8 GB
OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
Video Card: NVIDIA GeForce GTX 670 | AMD R9 270 (2GB VRAM with Shader Model 5.0 or better)

Recommended System Requirements


CPU: Intel Core i7-4770 @ 3.4 GHz | AMD Ryzen 5 1600 @ 3.2 GHz or equivalent
RAM: 8 GB
OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
Video Card: NVIDIA GeForce GTX 970 or AMD R9 290X (4GB VRAM with Shader Model 5.0 or better)

Download The Game Here


Sunday, March 15, 2020

Pre-Oblivion Wild Speculation For My Factions!

Unless you've been living under a rock, if you're a Warmachine player you know the entire game is about to get shaken up by the Oblivion theme remixes plus a Dynamic Update addressing faction balance is dropping in about a week or so.

We've had a whole ton of spoilers the last two weeks and I've been on a forced break from the game for some time due to work and family life, but I should be clear to start playing again coincidentally around when Oblivion will be dropping.

Since I've got a lot more time to think and listen to podcasts about the game than I have time to get out and play, I figure I'd put my thoughts down to help others pass the time as we all wait for the big release.



My Factions

I've been playing this game since around 2004 or 2005, waaaaay back in MK1. I've played a lot of factions over the years, but right now I have the following: Legion, Trolls, and Convergence.  I'm not 100% sure what I'm going to play post-Oblivion, though currently I'm leaning heavily towards Convergence as that's what I've been playing the last few months as I can squeeze games in here and there.

I will talk about how each one is shaping up with the spoilers we've got thus far and my feelings about how each is shaping up.

Legion

We've actually got all four themes for Legion spoiled and the development team has stated that they spent the most amount of time fixing Legion's highly segregated themes.  I'm of the opinion that most of Warmachine and Hordes power disparity is a function of how much time the very talented dev team gets to spend on any given faction, so Legion getting a lot of the focus for this re-balance is probably going to help them a ton.

They were on the top of the meta for a while when they got a load of attention for Primal Terrors about 1.5 years ago, but they've slowly whittled down. I never played many Ogrun beyond Warspears in MK2 and I played one game of Anamag and while fun it wasn't going to last given how much I'd end up wanting to buy (2x Chosen, 2x Rotwings, and a whole lot of Incubi).  Primal Terrors was great because it allowed Hellmouths and the new Ogrun stuff was solid. Oracles used to be the dominant theme, but it has waned somewhat. It at least allowed all beast options, the amazing Battle Engine, but was limited in units.  Often you'd see Children of the Dragon played with Thagrosh1 since you could end up with the Legion Super Friends of Character beasts (Typhon, Zurel, and Azreal) and basically no other Nephilim beasts since Nephilim beasts are kinda bad. At least there you could take other Nyss units which were somewhat decent (Raptors).  Finally there was Ravens of War which allowed Hellmouths but restricted you to only flying warbeasts which was just rough.

Now all themes allow all non-Character beasts and the otherwise awesome characters are available in other places. With the requisition system you can now play Legion as beast heavy again and still get your free solos, enabling the kind of lists I liked playing in MK2 when I primarily played the faction.

Legion Pro's: Most of what I have is painted and I love the way they look. Themes are wide open and Hellmouths are really insane to play with. Given what I own there does seem to be a good amount of variety in what I could play without requiring a lot of purchases to get there.

Legion Con's: I still will need to buy some new models to play the themes I'd want. While things are certainly better, playing old beast heavy lists appears like it's going to be kind of rough in the current meta since Legion non-Character beasts are still kind of pillow fisted and are still REALLY expensive.  Carniveans are awesome beasts, but at 18 points it's hard to justify vs. what you see in warjacks getting played (13-15 point heavies) or in Grymkin (again 13-15 point heavies) that will trade up into Legion beasts.  You're also stuck wanting a lot of support beasts to make your other expensive heavies really shine: Naga's and Seraphs aren't that cheap.

What I'm Excited About In Legion:  I'd want to play Ravens of War with Hellmouths and put Strider Deathstalkers on the table again, probably with some Raptors. Oracles looks great to use my nicely painted up Throne of Everblight and while I don't like many of the Legion units, I can take as many of the Minions units I want to screen my beasts and do work. I can even see some fun times with Vayl1 in Children of the Dragon sort of like what was played in MK2.  There is definitely stuff to explore here, and if I make purchases (Neraphs, Grotesques) there are some really crazy value lists that can be done with casters that may push the trading game in my favor.

Trolls

I played Trolls for a most of my time in MK3, though I was much bigger into them in MK2. We only have spoilers for Kriel Company and Power of Dhunia so far, and community reaction to them has been fairly underwhelming, especially compared to how great Legion has been on their themes.

Personally, I love what was done in Kriel Company, allowing all beasts to be taken means you can play with Maulers to make your shooting beasts into melee threats again. That's a big deal IMO as many of my MK3 lists were based around a Bomber + Mauler battlegroup and it always performed very well for me.

The downside in Kriel Company is that it doesn't appear the Dynamic Update is fixing much of anything with the Troll shooting units, which are all just underwhelming for their points. Highwaymen are a beautiful unit, but at Range 8 on their guns, for a shooting-only unit, is just...sad. Grim2 could do some work with them, maybe Gunny or a few other casters but from what I found out is that other factions can shoot you before you get to shoot them and Troll shooting units are at best DEF 13 ARM 16 under the stone. That's not very hard to kill with guns.

The biggest winners in Kriel Company are the Battle Engines. The War Wagon is bonkers and the Hooch Hauler may have some synergies to help unlock some lists. I can certainly see playing with Battlegroup heavy lists and Battle Engines in Kriel Company going forward, with maybe a few casters supporting some ranged units to do some other work. The theme also grants Marked Target to solos, which can really be interesting given how many sprays we can take in theme and how many Whelps can be fit into lists.

Power of Dhunia looks the same as it was frankly. but now with 8 point Runeshaper units and Dhunia Archons can be taken in theme which can really help with fury management with Shepherds Call (remove 1 fury point from each beast within 3").

Currently I'm hoping that the next round of Dynamic Updates hits the Troll ranged units, and we have some hope for really cool Riot Quest solos in the Pyg Tanks and Boomhowler2.  Heck with Boomhowler1's unit becoming Partisan Trolls, they may show up in more lists if they see a points drop and/or a RAT buff.

Storm in the North and Band of Heroes haven't been spoiled yet, though we do know that Rok is in Storm in the North, which means Doomshaper2 can play in that theme and get access to PacMan'ing Rok and not have to worry about meeting free points quotas with the new system.

Troll Pro's: Personally, I own a crap ton of Trolls, nearly the entire faction due to picking up bits for cheap as other players left the faction. Currently Trolls aren't seeing much play, but I think they have a lot more going for them than people are currently letting on. With the potential RAT buffs from Marked Target in Kriel Company, plus what can be done with Dhunia Archon's, I can see possibly playing Ragnor with an army of gun based lights that can be made to hit like heavies with Rage and Pulverizer. You can get Ice Trolls thrown weapons upwards of PS19 or 20 and fit the fury management to really go all out.

Troll Con's: Unfortunately Trolls suffer from having to play a Mauler and our best ranged beast, the Bomber, is 19 points. Things are just kind of expensive in the faction and we lack native or easy access to Pathfinder on our beasts, and in general Troll lists need a lot of support.  On a personal note, while I have a lot of Trolls, not nearly as much of it is painted and what I was painting I was trying to get up to a high standard. The models don't lend themselves to painting up quickly either which hurts my motivation. It's just not clear Trolls will be particularly strong after the update AND if I swapped to playing them again it'd be a lot of hobby time to get them painted.

What I'm Excited About In Trolls: I am weirdly drawn to a bunch of casters in the faction that are considered just bad: Grissel1 with War Wagons look like it can be just insane. Horgle2 can finally take the mix of beasts and infantry to play the kind of list he'd want. I already mentioned Ragnor1 and using lights to shoot things and then trade up massively due to stacking strength buffs. Grim2 could possibly do the same thing and even support infantry, ditto for Gunny.  None of it may end up being particularly meta defining, but it sure looks fun as hell.

Convergence

With only two themes in faction and one of them spoiled already, it's odd that I'm left looking at CoC as the faction poised to come out of this update possibly the strongest of what I own.

Destruction Initiative's changes were reacted to fairly negatively by the community, though I don't share their opinion. We lost 2" of extra deployment and the Requisition changes mean that we will not be casually getting 4 sets of 3 servitors easily for free. Nearly every DI list I've run has had 12 shield guards and I'd be lying if I said that Attunement and Elimination servitors haven't won me games via flare on a caster or doing that last point of damage to a heavy in a zone.

That said, being able to take 3x ADO's for a requisition slot and taking an Optifex Directive unit for another slot is also great. I can pay the equivalent points for more servitors if I want, or I can downgrade "useful" servitors to Accretion servitors, where I can spend 6 points to get 9 shield guards that can also do repair. As it is, I'm ambivalent about the changes, mostly because the requisition changes mean that unless I'm playing casters who want to run TEP's, I may not want to be playing in DI as much anymore.


My hopes and dreams are riding on Clockwork Legion. Being able to play battlegroup heavy lists with a small screen of possibly recurring infantry seems strong. At a minimum, if I'm not running TEP's and can live without the shield guards, being able to take Frustrum Locus's dispel guns to supplement our usual jack based lists appears to be a great option. Given that what I think could be the biggest factor for us has yet to be spoiled, there is a massive amount of potential or let down here.

Privateer Press has said that the Dynamic Update was mainly to look at factions that didn't go through CID in MK3, and Convergence is one of those factions that didn't really get a proper CID. As such we may finally see fixes to our units, and points drops on our heavy vectors, and at least we'll most certainly see points drops on our Colossal's which will really help out.

The main thing that scares me is that since PP also announced that CoC was going to be the next big set of new releases once all of Oblivion's massive amount of new models gets out, it may mean that they're saving working on the faction when that CID comes around in upwards of 4 months. Conversely, some of the worst performing units in the game are in Convergence, so there is some hope we get tweaks to help out.

There are worries and potential for the theme to be big. We're almost certainly losing advanced move, and one of the theme benefits they have to keep is making Enigma Foundries FA: 4 so that the list can actually function.  Keeping vengeance on our medium based units can be a big deal, especially if they fix said units. They're so close to possibly being good in a few builds.  If we get a new release that hands out pathfinder, the theme will REALLY open up to infantry being usable besides just Aurora and Axis, with maybe Lucant.

CoC Pro's: All of the potential changes mentioned above is probably too much to hope for in this update cycle, but any combination of those changes could really make the faction strong and if recurring infantry is able to make it to the table and work - things really would look up for CoC. The Void Archon will also really help the list in terms of hitting power and infantry clearing.  I also own basically the entire faction thanks to trading away the last vestiges of my GW mini's from almost over a decade ago and since they paint up so fast, I have about 85% of the faction fully painted already. That's a huge boon for wanting to keep going with the faction I'm currently most excited to put on the table as is.

CoC Con's: If Clockwork Legions gets minimal updates and next to no points drops on our heavies, the faction is probably going to continue to struggle. I've played into Circle and Skorne at a recent Steamroller and...it is not pretty. Both factions seem to oddly be getting buffs in some of their spoiled themes, so if not enough changes Convergence could be stuck having uphill battles into a lot of the current meta.

What I'm Excited About In CoC: The Void Archon alone opens up the faction a lot in either theme, bringing Dark Shroud to the faction and a really strong spray. Conservators can possibly really shine here bringing shield guards for Enigma Foundries and with a Void Archon to buff damage we could be looking at 12 Point high MAT PS19 heavies to trade up with. Aurora may actually end up playable with some of these changes. Lucant certainly will like having them around, and Axis will love having a persistent damage buff to go out when necessary.  I have this weird desire to play Syntherion and the requisition options for him only make his list better (he wants ADO's real bad), and points drops on the Axiom or Conflux will help those lists as well.  At worst in a few months CoC is getting a whole new slew of releases and that will be amazing!

Closing Thoughts

Regardless of which way I go with what to play, I love what PP is doing with the game. It's been hard enough not being able to play in the current meta, and I'm really lucky that my schedule opens up in August and September to get games again with this incredible set of changes.  Each day at work it's always fun to hit refresh at random breaks throughout the day to see what new things have been spoiled. Now I'm just stuck waiting around for the Clockwork Legions Insider we were told is coming to drop...

Thursday, March 5, 2020

Riding Wild With The Sunblitz Brotherhood

I haven't been painting as much lately, so these have taken much longer than I would have liked. They're basically ready for the decals at this point, so we'll see how long it takes me to get my act together on those. I was pretty happy with how the gem effect came out on the lance. Also, oddly, I used a light greenish khaki as a base for the lance haft and weapons but it definitely looks bone colored. It must be all the yellow.

Epic Eldar Sunblitz Brotherhood Jetbikes (Wild Riders)

I am thinking the yellow banners are just too much yellow on them though. What I'll likely do is paint them red with a yellow Sunblitz symbol on them instead.

Epic Eldar Sunblitz Brotherhood Jetbikes (Wild Riders) Epic Eldar Sunblitz Brotherhood Jetbikes (Wild Riders)

Wooden Jigsaw Puzzles: A Comparison (Monday Musings 80)

I've decided to write as many posts as possible, and titling it Monday Musings from now on, to insure that I don't "fall behind" lol.

As another hobby to consider (to give your eyes much needed rest from all the blue light of video games) is jigsaw puzzles. I got into puzzles once again as my friend introduced me to the Wentworth wooden puzzles. I was so impressed with these puzzles because of the quality and the satisfying tactile feel when you put the pieces together, that I wanted to order some myself.

Upon visiting Wentworth's online site, my heart sank as the puzzles were rather pricey, though at $50 for a 250-piece puzzle, the cost/time is actually reasonable, as long as you do the puzzle a couple of times. Since I'm very slow, it takes about 2 hours, so if you do the puzzle 2 or 3 times, it's cheaper than going to the movies. So I thought of getting one, but then the shipping charges were astronomical, since it's shipping from the UK. However, I found out later that Wentworth often has free shipping to US! But not realizing that at the time, I decided to see if there are US manufacturers which will have lower shipping costs.

Therefore, I did more research and stumbled upon the ridiculous Stave puzzles (Barbara Bush-endorsed) at average price of $1000 (perhaps even $2000 as some are $15K), so this brand will not be reviewed. I then fell upon the much more affordable and reasonable Architect and Liberty puzzles.

I find that they are all equal to each other, so the puzzle manufacturer that is best for you is based really on your preferences and what you're looking for. I'll outline the differences between the three, in alphabetical order.

Artifact puzzles is the most creative of not just the pictures offered, but the many interesting puzzle shapes. I don't find the tired, drab images of known paintings, and boring, uninspired nature scenes, as compelling as the fantastical pictures including monsters, cartoon characters, and so forth that Artifact offers.

Although Artifact pieces are the most loose fitting of the three, the irregularly irregular pieces are significantly more bizarre and odd than the other brands, and therefore quite compelling. It's interesting to see how these weird pieces fit together, often leading to a lot of "Ah ha" moments. They're coming out with the new Ecru line which offers tighter fitting pieces with no glare design, but it's more costly of course. Further, the designs aren't as whimsical or fantastic as their regular line, so I have a feeling that I'd prefer the regular over the upcoming Ecru. Picture for me tends to be most important.


Artifact's Mechanical Griffin
Artifact tends to have the most whimsy pieces out of the three, meaning pieces that are shaped thematically. So a cat puzzle will have cat-shaped pieces.

The image quality on Artifact and Wentworth is better than Liberty in the sense that the images seem like it's actually painted on the wooden pieces. One of the Liberty puzzle pieces had a small peel, that can be glued, so I don't find this a deal breaker.

If interested in Artifact, I would recommend the Griffin that comes with a clever surprise (spoilers avoided here). 

All the Artifact puzzles I own are so completely different from each other (I have 4!). Other customers also noticed that any time you get a puzzle from Artifact, it's a whole new experience.

As for the Liberty Puzzle, it has the same thickness as Artifact (6.35 mm), but the fit of the pieces are much tighter, so in that sense the pieces are better quality than Artifact's regular line, only marred by the fact that a piece may (or may not) have some peeling (it seems like this would be a rare occurrence), unlike Artifact and Wentworth. 

Liberty does have a lot of whimsy pieces, not as much as the Artifact, but more so than the
Liberty's and Wentworth's An Exuberant Success
Wentworth. The pieces are more redundant than Artifact, tending to be more regularly irregular, rather than the irregularly irregular shapes of Artifact.


The Wentworth is made of considerably thinner wood than Artifact and Liberty, less than half the thickness (3 mm versus 6.35 mm). The thicker wood feels more luxurious, but because the Wentworth pieces are thinner, it's the best fitting of the three. The sensation of putting the pieces together in a satisfying click, so it  has the most pleasant sensory experience out of all three. There are whimsy pieces, but nowhere near as much as Artifact and Liberty, and more regular-shaped pieces than even the Liberty.

Wentworth includes a rather lovely felt bag to hold the pieces within its sturdy box. Sadly, Artifact and Liberty don't.

If you prefer unique pictures, and thicker, peculiar, odd and whimsical pieces, I'd recommend Artifact. If you prefer an equally thick cut with better fit, and you don't mind more regularly irregular shaped pieces, than I'd chose the Liberty. Finally, if you want that tactile, satisfying click feel with nice bag, and don't mind less creative shapes, then Wentworth is the puzzle for you. With these criteria in mind, Artifact is my favorite of the three due to the creativity aspects.

If none of these issues matter to you, I'd recommend ordering the designs that you find the most pleasing, because you can't go wrong with any of these puzzle manufacturers. They all cost around the same price, and Wentworth frequently has sales where shipping is free to the US.

For all three manufacturers, prices are cheaper ordering online at their websites:

Artifact Puzzles
Liberty Puzzles
Wentworth Puzzles

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